Amber Grid heat notes
Heat here is the art, not a mode that pays more after you have waited. Sandstorm does not warm up. The weights on the strip are the weights on the first spin and on the hundredth.
Low symbols are the ones you will see most. The wild is rarer because it is printed less often, not because the board is saving it. When three scatters land, the free-spin round starts immediately. You do not bank it for later. Ten spins run, each credit move in that round multiplied by three, and then the board returns to ordinary spins.
A round that ends without a large credit move is a normal result inside a short window. The return-window article on the articles hub is the longer version of that sentence. Do not read a quiet free-spin round as a sign that the next one is owed.
The paytable on the info chip is the list of credit returns for three, four, and five of a kind. Use that list. Do not use a screenshot from a different board in the series. Symbol names change with the theme even when the credit steps look similar.